If you're not wanting to increase his combat abilities much but still give him interesting abilities I would go with spells and just grant them as spell-like or supernatural abilities. After that I believe I could move onto how it would manifest game wise. I really need help figuring out what aspect of the world he would embody as the son of truth and lies.
That's the biggest problem with templates and bloodlines is that by the time the party is level 20 of he has a plus 4 cr adjustment he would lay behind late game and the other characters who are simply hero's with no divine bloodline would be more powerful than him and that's just odd to me. I don't want him to overshadow the other characters all the time so id like to find a way that gives his character abilities that don't effect his combat like a template or gesalt classing would. For example, a special attack that is not compatible with a sneak attack, or benefits that replace the usual persona benefits of his celestial and demon masks (or cannot be used while wearing any master of masks persona).Yea u have a good point. So you want him to be more powerful than the other PCs without being more powerful than the other PCs.Īnother option would be to grant features that very definitely are not compatible with his existing class features. But you don't want him to outgun everyone. And presumably you're not going to take away his usual race and class features.
You want him to have extra powers and you want them to advance. For example, a special attack that is not compatible with a sneak attack, or benefits that replace the usual persona benefits of his celestial and demon masks (or cannot be used while wearing any master of masks persona). Unfortunately the UA bloodlines are not very interesting or well-made, but you can probably use them as the basis for making something more interesting yourself.Īnother option would be to grant features that very definitely are not compatible with his existing class features. This gives him extra stuff, but will require him to give up a few character levels as he advances. For example, you could give him the Devil and Celestial Bloodlines from Unearthed Arcana. I think the only way this works is if you make his powers come at the cost of his usual character advancement. So you want him to be more powerful than the other PCs without being more powerful than the other PCs. Zero Hit Points is not affiliated with Wizards of the Coast LLC or Hasbro, Inc.The main problem I see with Gestalt is that is says every character in the party would need it in order for it to be fair, I want his character to be cool but I don't want to make him out gun everyone and I also don't want everyone to use it cause the game would get too out of handWell, that's a bit of a challenge. The Zero Hit Points logo is a trademark of Zero Hit Points.
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Lesser demi-gods, the Maiar, are numerous and not listed here, but any of them could also serve as a chosen deity. Gods and clerics have a slightly different flavor in a Middle-earth setting, but if you need to select a deity, here are the equivalent approximations of gods in Arda.īelow are listed the Valar, gods created by Eru that chose to enter Middle-earth. Image by the-ALEF, Creative Commons Attribution-NonCommercial-NoDerivativeWorks 3.0 LicenseĬreative Commons By-NC-ND 3.0 License Deities